Young Cobalt Dragon
Large natural magical beast (dragon)
Level 5 Solo Controller XP 1000
Initiative +4 Senses Perception +9; Darkvision
HP 268; Bloodied 134 ; see also bloodied breath
AC 20; Fortitude 18, Reflex 16, Will 16
Resist 15 cold
Saving Throws +5
Speed 6 (ice walk), fly 8 (hover), overland flight 10
Action Points 2
(⚔) Bite (standard, at-will) ✦ Cold
Reach 2; +11 vs AC; 1d8+4 cold damage, and the target is slowed (save ends).
(⚔) Claw (standard, at-will)
Reach 2; +11 vs AC; 1d6+4 damage.
⚔ Dragon's Pounce (standard, at-will)
The dragon makes a bite attack, shifts 2 squares, and then makes two claw attacks against a different target.
ᗕ Wing Flurry (immediate reaction, when an enemy misses the dragon with a melee or close attack, at-will)
Close burst 2; +7 vs Fortitude; 1d6+4 damage, and the target is pushed 2 squares.
ᗕ Savage Mauling (standard, recharges when first bloodied)
Close burst 2; targets slowed or restrained creatures; +11 vs AC; 2d6+5 damage, the dragon pushes the target 3 squares, and the target is knocked prone. This forced movement can affect a creature restrained by the dragon's own breath weapon.
ᗕ Breath Weapon (standard, recharge ⚄⚅) ✦ Cold
Close blast 5; +9 vs Fortitude; 1d6+4 cold damage, and the target is restrained (save ends). Aftereffect: The target is slowed (save ends). Miss: Half damage.
ᗕ Bloodied Breath (free, when first bloodied, encounter)
Breath weapon recharges, and the dragon uses it
ᗕ Frightful Presence (standard, encounter) ✦ Fear
Close burst 5; targets enemies; +7 vs Will; the target is stunned until the end of the dragon's next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).
Alignment Unaligned Languages Common, Draconic
Skills Athletics +11, Endurance +11, Intimidate +9
Str 18 (+6) Dex 14 (+4) Wis 14 (+4)
Con 19 (+6) Int 11 (+2) Cha 15 (+4)
Description: Brooding and distrustful, cobalt dragons respect only strength. They breathe bitterly cold clouds of vapor that freeze their victims in thick ice.
Cobalt dragons are usually found in frigid, gloomy lands, such as the forests of the far north or the mistbound vales of the Shadowfell. They measure their power by the quality and quantity of lesser creatures they can subjugate; most cobalts take pride in the martial spirit and abilities of their minions, but the worst are brutal, bullying tyrants who demand fealty and tribute. This trait makes it dangerous for travelers to venture into lands claimed by cobalt dragons, since the dragons might attack passing travelers to establish their own strength. Good-aligned cobalt dragons are likely to accept a foe's surrender after a suitable show of force and allow them to go their way after a judicious bribe or promise of tribute. Wicked cobalt dragons are inclined to fall on travelers and simply devour them if the lesser creatures can't offer any worthwhile ransom for their lives.
Published in Draconomicon: Metallic Dragons, page(s) 161.