Slaughter Wight - Monsters

Slaughter Wight
Medium natural humanoid (undead)
Level 18 Brute XP 2000

HP 182; Bloodied 91Initiative +14
AC 30, Fortitude 30, Reflex 27, Will 26Perception+13
Speed 7Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 15 radiant

Standard Actions

(⚔) Claw (necrotic) ✦ At-Will

Attack: Melee 1 (one creature); +23 vs. AC

Hit: 2d6 + 9 necrotic damage, the target loses a healing surge, and is it weakened until the end of its next turn.

Triggered Actions

Death Wail (necrotic) ✦ Encounter

Trigger: The wight drops to 0 hit points.

Attack (No Action): Close burst 5 (enemies in the burst); +21 vs. Fortitude

Hit: 4d6 + 4 necrotic damage.

Effect: Each undead ally in the burst can make a basic attack as a free action.

Str 26 (+17)                Dex 20 (+14)                Wis 9 (+8)
Con 22 (+15)                Int 12 (+10)                Cha 18 (+13)

Alignment Chaotic evil        Languages Common
Update (7/19/2011)
Updated in Dungeon 191.

Published in Monster Manual, page(s) 263, Open Grave, page(s) 98, Dungeon Delve, page(s) 123, Dungeon Magazine 168, page(s) 77, Revenge of the Giants, page(s) 138, P2 Demon Queen Enclave, page(s) 52, P3 Assault on Nightwyrm Fortress, page(s) 8, 17, 23, 6, Tomb of Horrors, page(s) 93, Dungeon Magazine 191.