Slaughter Wight
Medium natural humanoid (undead)
Level 18 Brute XP 2000
| HP 182; Bloodied 91 | Initiative +14 |
| AC 30, Fortitude 30, Reflex 27, Will 26 | Perception+13 |
| Speed 7 | Darkvision |
| Immune disease, poison; Resist 10 necrotic; Vulnerable 15 radiant | |
Standard Actions
(⚔) Claw (necrotic) ✦ At-Will
Attack: Melee 1 (one creature); +23 vs. AC
Hit: 2d6 + 9 necrotic damage, the target loses a healing surge, and is it weakened until the end of its next turn.
Triggered Actions
ᗕ Death Wail (necrotic) ✦ Encounter
Trigger: The wight drops to 0 hit points.
Attack (No Action): Close burst 5 (enemies in the burst); +21 vs. Fortitude
Hit: 4d6 + 4 necrotic damage.
Effect: Each undead ally in the burst can make a basic attack as a free action.
Str 26 (+17) Dex 20 (+14) Wis 9 (+8)
Con 22 (+15) Int 12 (+10) Cha 18 (+13)
Alignment Chaotic evil Languages Common
Update (7/19/2011)
Updated in Dungeon 191.
Published in Monster Manual, page(s) 263, Open Grave, page(s) 98, Dungeon Delve, page(s) 123, Dungeon Magazine 168, page(s) 77, Revenge of the Giants, page(s) 138, P2 Demon Queen Enclave, page(s) 52, P3 Assault on Nightwyrm Fortress, page(s) 8, 17, 23, 6, Tomb of Horrors, page(s) 93, Dungeon Magazine 191.