Orium Dragon Wyrmling
Medium natural magical beast (dragon)
Level 6 Elite Soldier XP 500
Initiative +7 Senses Perception +3; Darkvision
HP 146; Bloodied 73
AC 22; Fortitude 20, Reflex 18, Will 17
Resist 5 acid
Saving Throws +2
Speed 6, fly 8 (hover), overland flight 10
Action Points 1
(⚔) Bite (standard, at-will) ✦ Acid
+13 vs AC; 1d8+6 damage plus 1d6 acid damage.
(⚔) Claw (standard, at-will)
+13 vs AC; 1d6+6 damage, and the target is marked until the end of the wyrmling's next turn.
⚔ Draconic Fury (standard, at-will)
The wyrmling makes two claw attacks and one bite attack
ᗕ Breath Weapon (standard, recharges when first bloodied) ✦ Acid
Close blast 3; +11 vs Fortitude; 2d6+3 acid damage, and a wyrmling vaporous serpent minion appears in any single unoccupied square in the blast. It acts just after the wyrmling in the initiative order.
Alignment Unaligned Languages Draconic
Skills History +8, Insight +8, Intimidate +9
Str 19 (+7) Dex 15 (+5) Wis 10 (+3)
Con 17 (+6) Int 10 (+3) Cha 13 (+4)
Description: AS ORIUM DRAGONS ACCUMULATE KNOWLEDGE, they discover the locations of additional crumbling ruins. Not having the time to investigate each potential site, a dragon sends its children to investigate and potentially create their own lairs.
Orium dragon wyrmlings are surprisingly mature for their age. Unlike other wyrmlings, they act cautiously and methodically. They won't fight until threatened, but they believe that threats to their lairs are just as dangerous as threats to themselves.
Published in Draconomicon: Metallic Dragons, page(s) 182.