Three-Tooth
Small natural humanoid (reptile), kobold
Level 10 Elite Artillery XP 1000
Initiative +11 Senses Perception +8; Darkvision
HP 176; Bloodied 88
AC 22; Fortitude 19, Reflex 21, Will 22
Saving Throws +2
Speed 6
Action Points 1
(⚔) Dagger (standard, at-will) ✦ Weapon
+17 vs AC; 2d4+5 damage.
(➶) Venom Bolt (standard, at-will) ✦ Implement, Poison
Ranged 20; three attacks against up to three different targets; +15 vs Reflex; 1d8+5 poison damage, and Three-Tooth pushes the target 3 squares.
✻ Resonating Orb (standard, recharge ⚄⚅) ✦ Force, Implement
Area burst 2 within 20; +15 vs Reflex; 2d8+5 force damage, and the target is knocked prone. Damage from this attack ignores temporary hit points.
Kobold Sorcery
When Three-Tooth rolls an even number on an attack roll with an implement power (whether the attack hits or misses), she slides the target 1 square after the attack.
Blinking Shifty (minor; at-will) ✦ Healing, Teleportation
Three-Tooth teleports 2 squares and regains 3 hit points.
Teleport Escape (move; encounter) ✦ Teleportation
Three-Tooth teleports 10 squares.
Trap Sense
Three-Tooth gains a +2 bonus to all defenses against traps.
Alignment Unaligned Languages Common, Draconic
Str 14 (+7) Dex 22 (+11) Wis 16 (+8)
Con 19 (+9) Int 14 (+7) Cha 24 (+12)
Equipment: dagger .
Description: Though kobolds that could reasonably be called “heroes” are few and far between, Three-Tooth has made herself known by attacking the people of the bigger, tougher races and surviving, often with the help of her dragon ally.
Published in Draconomicon: Metallic Dragons, page(s) 201.