The Old Man with the Canaries
Medium immortal humanoid
Level 36 Solo Soldier (Leader) XP 0
Initiative +24 Senses Perception +32
HP 1645; Bloodied 822 ; see also discorporation
AC 52; Fortitude 47, Reflex 45, Will 47
Resist 20 cold, 20 fire
Saving Throws +5; whenever an attack causes an effect on Bahamut that a save can end, he immediately makes a saving throw. Bahamut also makes saving throws at the end of his turn as normal.
Speed 8, teleport 5
Action Points 2
(⚔) Unarmed Attack (standard, at-will) ✦ Weapon
+41 vs AC; 1d12+20 damage, and the target is dazed until the end of its next turn.
✻ Gold Dragon Rescue (standard, uses one canary)
Area burst 1 within 30, centered on ally; +41 vs AC; the target is stunned (save ends). Effect: The ally in the origin square gains fly 10 until the end of its next turn.
➶ Summon Gold Dragon (standard, uses one canary) ✦ Summoning
Ranged 20; Bahamut summons a Large gold dragon in an unoccupied space within range. The dragon has speed 8, fly 10 (hover) and, unlike a typical summoned creature, has its own defenses and hit points (all defenses 34; hp 120).
Minor Action: +27 vs. AC; 1d12 + 10 damage.
Opportunity Attack: +27 vs. AC; 1d12 + 10 damage.
Bahamut's Blessing (standard; at-will)
two targets; Ranged 30; each target gains a +10 bonus to attack rolls, a +10 bonus to skill checks, and a +10 bonus to damage rolls until the end of the target's next turn
Bahamut's Cleansing (minor; at-will)
two targets; Ranged 30; each target can end one effect a save can end.
Bahamut's Mercy (minor; at-will) ✦ Healing
two targets; Ranged 30; each target can spend a healing surge and regain an additional 25 hit points.
Bahamut Runs Rampant (standard; encounter) ✦ Polymorph
Bahamut assumes his draconic form (see Bahamut).
Seven Canaries
Bahamut has seven trained canaries, which he can transform into gold dragons. Some of his powers use up these canaries. All the canaries return during a short rest.
Discorporation ( when bloodied)
When Bahamut becomes bloodied, he discorporates and is unable to take physical form for a time.
Alignment Lawful Good Languages Supernal
Skills Arcana +31, Athletics +33, Diplomacy +32, Endurance +34, Heal +32, History +31, Insight +32, Intimidate +32, Religion +31
Str 31 (+28) Dex 23 (+24) Wis 28 (+27)
Con 33 (+29) Int 27 (+26) Cha 29 (+27)
Equipment: robe
Description: WHEN HE'S NOT HOLDING COURT in his shining castle, Bahamut walks the natural world in the most unassuming of disguises: an elderly man accompanied by seven trained canaries. This old man, variously called a sage or a hermit in folklore, travels from place to place with no apparent purpose. He's quick to offer advice, information, or assistance to other travelers.
One folk tale in particular is told with a hundred variations: The sage with the canaries shares a campfire with roadside travelers, offering mysterious advice that borders on prophecy. Still, the travelers would have regarded the old man as nothing more than a curiosity if it weren't for the monsters that attacked the camp. Were they ever surprised when the old man started throwing around unfathomably powerful magic and turning his canaries into gold dragons.
Update (2/8/2010)
In the Bahamut's blessing power, add “until the end of the target's next turn” to the end of the power. The effect lacks a duration.
Published in Draconomicon: Metallic Dragons, page(s) 206, Dungeon Magazine 175, page(s) 12.