Justice Stalker
Medium natural humanoid
Level 5 Skirmisher XP 200
Initiative +8 Senses Perception +9
HP 62; Bloodied 31
AC 19; Fortitude 16, Reflex 18, Will 17
Speed 6
(⚔) Short Sword (standard, at-will) ✦ Weapon
+10 vs AC; 1d6+7 damage, and the stalker shifts 2 squares.
(➶) Crossbow (standard, at-will) ✦ Weapon
Ranged 15/30; +10 vs AC; 1d8+6 damage.
⚔ Adept Smite (standard; requires combat advantage against the target, recharge ⚄⚅) ✦ Weapon
+8 vs Will; 1d6+8 radiant damage, and the target is dazed (save ends).
Combat Advantage
The stalker's attack deals 1d6 extra damage to any target granting combat advantage to it.
Alignment Unaligned Languages Common
Str 12 (+3) Dex 18 (+6) Wis 14 (+4)
Con 14 (+4) Int 10 (+2) Cha 10 (+2)
Equipment: crossbow , crossbow bolts (20) , leather armor , short sword .
Description: Justice stalkers are the scouts, spies, and killers of the Eye of Justice. Most are fully aware of the ignoble brutality of the Eye and couldn't care less. If the PCs are clearly good hearted, the Seers send justice stalkers to deal with them.
Published in Dungeon Magazine 171, page(s) 93.