Spined Devil (Spinagon)
Medium immortal humanoid (devil)
Level 6 Skirmisher XP 250
| HP 70; Bloodied 35 | Initiative +7 |
| AC 20, Fortitude 19, Reflex 17, Will 17 | Perception+10 |
| Speed 5, fly 7 (hover) | Darkvision |
| Resist 10 fire | |
Standard Actions
(⚔) Claws ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 2d6 + 7 damage (or 3d6 + 7 if the devil has combat advantage against the target).
ᗕ Fiery Spines (fire, poison) ✦ Recharge ⚄ ⚅
Attack: Close blast 5 (enemies in the blast); +9 vs. Reflex
Hit: 2d6 + 4 fire damage, and ongoing 5 poison damage (save ends).
Triggered Actions
Elusive Prey ✦ At-Will
Trigger: The devil is marked by an enemy.
Effect (Immediate Reaction): The devil is no longer marked by the triggering enemy and shifts 3 squares.
Str 18 (+7) Dex 15 (+5) Wis 14 (+5)
Con 14 (+5) Int 10 (+3) Cha 11 (+3)
Alignment Evil Languages Supernal
Update (9/22/2011)
Updated in DM's Kit.
Published in Monster Manual, page(s) 66, Dungeon Magazine 157, page(s) 95, 101, H2 Thunderspire Labyrinth, page(s) 25, Dungeon Master's Kit.