Spined Devil (Spinagon) - Monsters

Spined Devil (Spinagon)
Medium immortal humanoid (devil)
Level 6 Skirmisher XP 250

HP 70; Bloodied 35Initiative +7
AC 20, Fortitude 19, Reflex 17, Will 17Perception+10
Speed 5, fly 7 (hover)Darkvision
Resist 10 fire

Standard Actions

(⚔) ClawsAt-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 2d6 + 7 damage (or 3d6 + 7 if the devil has combat advantage against the target).

Fiery Spines (fire, poison) ✦ Recharge ⚄ ⚅

Attack: Close blast 5 (enemies in the blast); +9 vs. Reflex

Hit: 2d6 + 4 fire damage, and ongoing 5 poison damage (save ends).

Triggered Actions

Elusive PreyAt-Will

Trigger: The devil is marked by an enemy.

Effect (Immediate Reaction): The devil is no longer marked by the triggering enemy and shifts 3 squares.

Str 18 (+7)                Dex 15 (+5)                Wis 14 (+5)
Con 14 (+5)                Int 10 (+3)                Cha 11 (+3)

Alignment Evil        Languages Supernal
Update (9/22/2011)
Updated in DM's Kit.

Published in Monster Manual, page(s) 66, Dungeon Magazine 157, page(s) 95, 101, H2 Thunderspire Labyrinth, page(s) 25, Dungeon Master's Kit.