Kevrick
Medium natural humanoid
Level 15 Elite Skirmisher XP 2400
Initiative +21 Senses Perception +10
HP 292; Bloodied 146
AC 29; Fortitude 26, Reflex 28, Will 28
Saving Throws +2
Speed 6
Action Points 1
(⚔) Slashing Feint (standard, at-will) ✦ Weapon
+20 vs AC; 2d8+6 damage and Kevrick can shift 1 square (4d8 + 22 damage on critical hit).
⚔ Double Attack (standard, at-will)
Kevrick makes two slashing feint attacks
⚔ Off-Hand Pierce (minor 1/round, at-will) ✦ Weapon
+18 vs Reflex; 1d10+6 damage (2d10 + 16 damage on critical hit).
(➶) Crossbow (standard, at-will)
Ranged 10; +20 vs AC; 1d10+6 damage.
➶ Evil Eye of the Vistani (minor, recharge ⚄⚅)
Ranged 10; +18 vs Will; until the end of Kevrick's next turn, the target grants combat advantage and cannot willingly move closer to Kevrick.
➶ Deadly Aim (standard, encounter)
+18 vs Reflex; 4d10+6 damage and the target is stunned (save ends).
ᗕ Deadly Repercussions (standard, encounter) ✦ Implement, Psychic
Close burst 2; +18 vs Will; 3d8+8 psychic damage. The target grants combat advantage and has ongoing 10 damage (save ends both). Until the target saves against this effect, once each turn when the target hits an ally roll 1d6; the target takes a penalty to saving throws equal to the result until the end of Kevrick's next turn.
Alignment Unaligned Languages Common, Elven
Str 16 (+10) Dex 20 (+12) Wis 20 (+12)
Con 18 (+11) Int 15 (+9) Cha 12 (+8)
Equipment: pouch with 20 bolts, crossbow , dagger , leather armor , scimitar .
Description: This vagabond is an Elder amongst the Vistani, a nomadic people who travel in caravans across the known world and beyond. Kevrick is not inherently evil, but he is not good, either. Kevrick always takes advantage of any situation and will go to great lengths to ensure that he ends up with the better end of the deal.
Published in Dungeon Magazine 172, page(s) 102.