Tiefling Necromancer
Medium natural humanoid
Level 9 Elite Controller (Leader) XP 800
Initiative +6 Senses Perception +6; low-light vision
HP 188; Bloodied 94
AC 23; Fortitude 20, Reflex 23, Will 21
Resist 10 fire, 5 necrotic; Vulnerable radiant (undead allies within 5 squares of the necromancer are slowed until the end of the necromancer's next turn.)
Saving Throws +2
Speed 6
Action Points 1
(⚔) Staff (standard, at-will) ✦ Weapon
+14 vs AC; 2d6+3 damage.
➶ Infernal Puppet (minor 1/round, at-will) ✦ Psychic
Ranged 10; +13 vs Will; 2d8+3 psychic damage, and the target slides 5 squares.
➶ Withering Consumption (standard, at-will) ✦ Healing, Necrotic
Ranged 5; +13 vs Fortitude; 2d8+3 necrotic damage, the target is weakened until the end of the necromancer's next turn, and one undead ally within 5 squares regains 5 hit points.
✻ Chilling Transfer (standard, recharge ⚄⚅) ✦ Cold, Healing
Area burst 2 within 10; targets enemies; +13 vs Fortitude; 4d6+3 cold damage, and the target is slowed (save ends). Each undead ally in burst regains 5 hit points.
Infernal Wrath (minor; encounter)
The tiefling gains a +1 bonus to next attack roll against an enemy that hit the necromancer since its last turn. If the attack hits, it deals 5 extra damage.
Alignment Evil Languages Common
Skills Arcana +14, Stealth +11
Str 13 (+5) Dex 15 (+6) Wis 15 (+6)
Con 14 (+6) Int 20 (+9) Cha 17 (+7)
Published in Savage Encounters.