Mud Archon Ambusher - Monsters

Mud Archon Ambusher
Medium elemental humanoid (earth, water)
Level 19 Skirmisher XP 2400

Initiative +17        Senses Perception +14
HP 183; Bloodied 91
AC 33; Fortitude 32, Reflex 31, Will 30
Immune disease, poison
Speed 7 (swamp walk); see also mud spray

(⚔) Longsword (standard, at-will) ✦ Weapon

+24 vs AC; 2d8+7 damage, and the target is slowed until the end of the mud archon ambusher's next turn.

Mud Spray (move; recharge ⚄⚅) ✦ Polymorph

The mud archon ambusher transforms into a spray of mud and shifts its speed. During this move, it ignores difficult terrain and can move through enemies' spaces. At the end of the move, it reverts to its normal form. Each enemy adjacent to it at the end of the move grants combat advantage to the ambusher until the end of the ambusher's next turn.

Splatter (free, when a critical hit is scored against the mud archon ambusher or when it is first bloodied; at-will)

Mud spray recharges, and the ambusher uses it.

Combat Advantage

A mud archon ambusher deals 2d6 extra damage against any creature granting combat advantage to it.

Alignment Chaotic Evil        Languages Primordial
Skills Acrobatics +20, Stealth +20
Str 25 (+16)      Dex 22 (+15)      Wis 20 (+14)
Con 23 (+15)      Int 15 (+11)      Cha 15 (+11)

Equipment: longsword x2, scale armor .

Description: Every army needs scouts, ambushers, and assassins. Although mud archons are capable of stand-up combat, they excel at the stealthy strategies of guerrilla warfare.


Published in The Plane Below, page(s) 131.