Vaedin - Monsters

Vaedin
Medium natural humanoid , elf
Level 9 Elite Lurker XP 800

Initiative +12        Senses Perception +11; low-light vision
HP 144; Bloodied 72
AC 23; Fortitude 20, Reflex 21, Will 22
Saving Throws +2
Speed 6, climb 3 see also wild step
Action Points 1

(⚔) Mind Blade (standard, at-will) ✦ Force

+12 vs Reflex; 2d6+5 force damage.

(➶) Mind Blade (standard, at-will) ✦ Force

Ranged 5/10; +12 vs Reflex; 2d6+5 force damage.

Quick Slices (standard, at-will) ✦ Force

Melee or Ranged; Vaedin makes two basic attacks.

Mind StabPsychic

When Vaedin hits a target from which he is hidden or invisible, that target takes ongoing 15 psychic damage (save ends).

Mind Slip (standard; at-will)

Vaedin becomes invisible to two targets until the end of his next turn. He becomes insubstantial to and gains concealment against all other enemies until the end of his next turn.

Elven Accuracy (free; encounter)

Vaedin can reroll an attack roll. He must use the second roll, even if it's lower.

Wild Step

Vaedin ignores difficult terrain when he shifts.

Alignment Evil        Languages Common, Dwarven, Elven
Skills Acrobatics +13, Stealth +13
Str 16 (+7)      Dex 18 (+8)      Wis 14 (+6)
Con 12 (+5)      Int 14 (+6)      Cha 20 (+9)

Equipment: leather armor .


Published in City of Stormreach, page(s) 6.