Assassin Devil Abductor
Medium immortal humanoid (devil)
Level 27 Lurker XP 11000
Initiative +27 Senses Perception +26; Darkvision
HP 186; Bloodied 93
AC 41; Fortitude 37, Reflex 41, Will 39
Resist 25 fire
Speed 12
(⚔) Shadow Sword (standard, at-will) ✦ Necrotic, Weapon
+30 vs Fortitude; 2d8+6 necrotic damage, and ongoing 5 damage (save ends).
✻ Shadow Net (standard, recharges when the assassin devil uses shadow cloak) ✦ Necrotic
Area burst 2 within 10; +29 vs Reflex; the target is restrained, is weakened, and takes ongoing 10 necrotic damage (save ends all). While a target is affected by shadow net, the assassin devil cannot use its shadow cloak power.
➶ Spirit Away (standard, encounter) ✦ Teleportation
Ranged 10; one target restrained by shadow cloak; +29 vs Will; the target teleports 10 squares.
Dangerous Shadows (standard)
An assassin devil's shadow sword attack deals 4d6 extra necrotic damage against any target granting combat advantage to it.
Shadow Cloak (standard; recharges when no creatures are affected by shadow net) ✦ Illusion
The assassin devil abductor is invisible until it hits or misses with an attack.
Alignment Evil Languages Common, Supernal
Skills Stealth +28
Str 22 (+19) Dex 30 (+23) Wis 27 (+21)
Con 18 (+17) Int 18 (+17) Cha 14 (+15)
Equipment: leather armor , longsword .
Published in Dungeon Magazine 173, page(s) 48.