Grimlock Dark Caller
Medium natural humanoid (blind)
Level 15 Controller XP 1200
Initiative +10 Senses Perception +13; blindsight 10
HP 148; Bloodied 74
AC 29; Fortitude 27, Reflex 26, Will 28
Immune gaze
Speed 6
(⚔) Staff (standard, at-will) ✦ Weapon
+20 vs AC; 2d8+6 damage.
➶ Endless Dark (standard, at-will) ✦ Implement, Psychic
Ranged 10; +19 vs Fortitude; 1d10+5 psychic damage, and the target cannot see more than 1 square away (save ends).
ᗕ Call of Darkness (minor, encounter)
Close burst 10; all sources of light within the burst are extinguished
✻ Shadow Swarm (standard, recharge ⚄⚅) ✦ Necrotic, Zone
Area burst 1 within 10 squares; +19 vs Will; 2d8+5 the burst becomes a zone shadow swarms that lasts until the end of the dark caller's next turn. A creature within in the zone is blinded until it leaves the zone.
Alignment Evil Languages Common, Deep Speech
Skills Arcana +13, Religion +13
Str 19 (+11) Dex 17 (+10) Wis 23 (+13)
Con 20 (+12) Int 13 (+8) Cha 14 (+9)
Equipment: staff, hide armor .
Description: A dark caller is a shaman among the grimlock tribes, drawing forth spirits of darkness to plague their enemies.
Published in Underdark, page(s) 144.