Grimlock Dark Caller - Monsters

Grimlock Dark Caller
Medium natural humanoid (blind)
Level 15 Controller XP 1200

Initiative +10        Senses Perception +13; blindsight 10
HP 148; Bloodied 74
AC 29; Fortitude 27, Reflex 26, Will 28
Immune gaze
Speed 6

(⚔) Staff (standard, at-will) ✦ Weapon

+20 vs AC; 2d8+6 damage.

Endless Dark (standard, at-will) ✦ Implement, Psychic

Ranged 10; +19 vs Fortitude; 1d10+5 psychic damage, and the target cannot see more than 1 square away (save ends).

Call of Darkness (minor, encounter)

Close burst 10; all sources of light within the burst are extinguished

Shadow Swarm (standard, recharge ⚄⚅) ✦ Necrotic, Zone

Area burst 1 within 10 squares; +19 vs Will; 2d8+5 the burst becomes a zone shadow swarms that lasts until the end of the dark caller's next turn. A creature within in the zone is blinded until it leaves the zone.

Alignment Evil        Languages Common, Deep Speech
Skills Arcana +13, Religion +13
Str 19 (+11)      Dex 17 (+10)      Wis 23 (+13)
Con 20 (+12)      Int 13 (+8)      Cha 14 (+9)

Equipment: staff, hide armor .

Description: A dark caller is a shaman among the grimlock tribes, drawing forth spirits of darkness to plague their enemies.


Published in Underdark, page(s) 144.