Incunabulum Cursebringer
Medium shadow humanoid
Level 16 Artillery XP 1400
Initiative +15 Senses Perception +10; low-light vision
Whispers of Revulsion aura 1; each enemy that starts its turn within the aura is pushed 2 squares.
HP 123; Bloodied 61
AC 28; Fortitude 27, Reflex 29, Will 27
Speed 6
(⚔) Inquiring Grip (standard, at-will) ✦ Psychic
+21 vs Reflex; 2d6+4 psychic damage, and the target is immobilized until the end of the cursebringer's next turn.
(➶) Curse of Creeping Doubt (standard, at-will)
Ranged 20; 2d8+7 psychic damage, and the target is immobilized (save ends).
✻ Curse Storm (standard, recharge ⚄⚅) ✦ Psychic, Zone
Area burst 3 within 20; +21 vs Reflex; 1d10 psychic damage, and the target is immobilized (save ends). The burst creates a zone of animated funerary wrappings that lasts until the end of the encounter. The zone is difficult terrain. Any creature that ends its turn within the zone is immobilized (save ends).
Martial Secret (immediate interrupt, when the incunabulum cursebringer is hit by a melee attack or a close weapon attack; encounter)
The triggering attacker rerolls the attack roll with a -2 penalty.
Alignment Evil Languages Abyssal, Common, Supernal
Skills Arcana +15, Diplomacy +18, Insight +15
Str 18 (+12) Dex 24 (+15) Wis 14 (+10)
Con 21 (+13) Int 14 (+10) Cha 20 (+13)
Description: As an initiate of forbidden secrets, the incunabulum cursebringer can strike down the strongest foes.
Published in Underdark, page(s) 135, 146.