Vampire Spawn Life-Thief
Medium natural humanoid (undead)
Level 16 Minion Brute XP 350
Initiative +14 Senses Perception +11; Darkvision
HP 1; a missed attack never damages a minion.
AC 29; Fortitude 28, Reflex 29, Will 27
Immune disease, poison; Resist 10 necrotic
Speed 7, climb 4 (spider climb)
(⚔) Bite (standard, at-will)
+19 vs AC; 10 damage, and ongoing 3 necrotic damage (save ends). A creature already taking ongoing necrotic damage instead increases its current ongoing damage by 2.
⚔ Steal Life (immediate interrupt, when reduced to 0 hp, encounter)
+17 vs Fortitude; 10 necrotic damage, and the vampire spawn life-thief regains 1 hp.
Destroyed by Sunlight
If the vampire spawn life-thief ends the turn in direct sunlight, it burns to ash and is destroyed.
Alignment Evil Languages Common
Skills +16 Perception against living creatures
Str 18 (+12) Dex 20 (+13) Wis 14 (+10)
Con 15 (+10) Int 11 (+8) Cha 17 (+11)
Published in Dungeon Magazine 173, page(s) 90.