Incunabulum Slayer
Medium shadow humanoid
Level 16 Lurker XP 1400
Initiative +16 Senses Perception +10; low-light vision
HP 124; Bloodied 62
AC 30; Fortitude 29, Reflex 27, Will 29
Speed 6
(⚔) Inquisitive Dagger (standard, at-will) ✦ Psychic, Weapon
+21 vs AC; 2d4+9 psychic damage, and the target is immobilized until the end of the slayer's next turn.
➶ Digging for Answers (standard; requires a dagger, recharge ⚃⚄⚅) ✦ Charm, Psychic, Weapon
Targets an immobilized creature; +19 vs Will; 2d4+4 damage plus 5d6 psychic damage. A target reduced to 0 hit points or fewer by this attack is dominated by the incunabulum slayer. A dominated target does not fall unconscious and does not need to make death saving throws. It dies only when reduced to negative hit points equal to its bloodied value. If the target under the slayer's control regains hit points so that it is no longer dying, or if the slayer drops to 0 hit points, the slayer's domination of the target ends.
Martial Secret (immediate interrupt, when the incunabulum slayer is hit by a melee attack or a close attack; at-will)
The triggering attacker rerolls the attack roll with a -2 penalty.
Alignment Evil Languages Abyssal, Common, Supernal
Skills Arcana +17, Insight +15, Stealth +17
Str 21 (+13) Dex 19 (+12) Wis 15 (+10)
Con 22 (+14) Int 19 (+12) Cha 23 (+14)
Equipment: dagger .
Description: Wrapped in tattered funeral shrouds, an incunabulum slayer uses its blade to cut through a foe's very will.
Published in Underdark, page(s) 135, 146.