Kuo-Toa Mumbler - Monsters

Kuo-Toa Mumbler
Medium natural humanoid (aquatic)
Level 13 Elite Lurker (Leader) XP 1600

HP 206; Bloodied 103Initiative +16
AC 27, Fortitude 25, Reflex 27, Will 24Perception+9
Speed 6, swim 6Darkvision
Saving Throws +2; Action Points 1

Traits

Maddening Mumbles (psychic) ✦ Aura 2

Any creature without the aquatic keyword that enters the aura or starts its turn there takes 10 psychic damage. A creature can take this damage only once per turn.

Aquatic

The mumbler can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.

Standard Actions

(⚔) Spear (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +18 vs. AC

Hit: 2d8 + 9 damage.

Vicious Spear (weapon) ✦ At-Will

Attack: Melee 1 (one blinded creature); +18 vs. AC

Hit: 3d8 + 13 damage.

Move Actions

Slick ManeuverAt-Will

Requirement: The mumbler must be adjacent to an enemy.

Effect: The mumbler shifts up to 3 squares to another square adjacent to that enemy.

Minor Actions

Syllable of Strange Eons ✦ Recharge ⚃ ⚄ ⚅

Effect: Close burst 10 (allies in the burst); each target gains a +2 power bonus to Fortitude and Will, and the mumbler gains a +2 power bonus to all defenses, until the end of the mumbler's next turn.

Triggered Actions

Terrifying RevelationAt-Will

Trigger: Syllable of strange eons ends.

Attack (No Action): Close burst 3 (enemies in the burst); +16 vs. Will

Hit: The target is blinded (save ends).

Skills Athletics +14, Stealth +17
Str 16 (+9)                Dex 22 (+12)                Wis 17 (+9)
Con 19 (+10)                Int 17 (+9)                Cha 14 (+8)

Alignment Evil        Languages Deep Speech
Equipment: spear .

Published in Underdark, page(s) 148, Dungeon Magazine 204.