Quaggoth Chanter
Medium natural humanoid
Level 11 Controller (Leader) XP 600
Initiative +8 Senses Perception +10
Restoration aura 5; when any enemy within the aura spends a healing surge, all quaggoth allies of the chanter within the aura recharge their quaggoth fury power.
HP 114; Bloodied 57
AC 25; Fortitude 23, Reflex 22, Will 24
Speed 7
(⚔) Primal Claw (standard, at-will)
+16 vs AC; 2d6+4 damage, and the target takes a -2 penalty to all defenses until the end of the chanter's next turn.
ᗕ Wind Totem (standard, at-will) ✦ Implement
Close blast 4; targets enemies; +15 vs Fortitude; 1d6+2 damage, and the target slides 2 squares.
War Chant (immediate reaction, when any enemy within 5 squares of the chanter spends an action point; encounter)
An ally within 5 squares of the chanter can take a standard action as a free action.
Quaggoth Fury (free, when the chanter hits with an attack; encounter)
The chanter deals 5 damage to itself to deal 3d6 extra damage to one target hit by the triggering attack.
Alignment Unaligned Languages Common, Deep Speech
Skills Dungeoneering +15, Nature +15
Str 14 (+7) Dex 16 (+8) Wis 20 (+10)
Con 18 (+9) Int 12 (+6) Cha 16 (+8)
Equipment: totem .
Description: A quaggoth chanter scribes its flesh with scars, summoning primal power as it leads its tribe into battle.
Published in Underdark, page(s) 152.