Pung - Monsters

Pung
Medium natural humanoid human , human
Level 2 Artillery (Leader) XP 125

Initiative +1        Senses Perception +0
Ecstatic Fury aura 3; any ally that starts its turn in the aura slides 1 square and gains +1 bonus to attack rolls until the start of its next turn.
HP 31; Bloodied 15 ; see also wild swing
AC 13; Fortitude 14, Reflex 13, Will 16
Speed 6

(⚔) Flail (standard, at-will) ✦ Weapon

+7 vs AC; 1d10+1 damage.

(➶) Bitter Epithets (standard, at-will) ✦ Fear, Psychic

Ranged 10; +7 vs Will; 1d6+3 psychic damage, and the target takes 3 extra psychic damage if it ends its next turn closer to the mad prophet than where he began.

Perilous Order (standard, at-will)

Ranged 5; targets one ally; the target makes a charge attack and deals 3 extra damage.

Incite Bloodlust (standard, encounter)

Close burst 5; targets allies; the target makes a melee basic attack and deals 3 extra damage on hit (6 extra damage against prone targets).

Wild Swing (standard; requires flail, recharges when first bloodied) ✦ Weapon

Close burst 1; targets 1d4 random creatures in the burst; +5 vs AC; 1d10+1 damage, and the target is knocked prone.

Rise Fool! (minor, recharge ⚃⚄⚅) ✦ Healing

Targets one dead ally; the target regains 1 hit point and stands up as a free action.

Alignment Unaligned        Languages Common
Skills Endurance +7, Intimidate +9
Str 12 (+2)      Dex 10 (+1)      Wis 8 (0)
Con 13 (+2)      Int 8 (0)      Cha 16 (+4)

Equipment: robes, flail .


Published in Dungeon Magazine 174, page(s) 6.