Tiefling Heretic - Monsters

Tiefling Heretic
Medium natural humanoid
Level 6 Artillery XP 250

HP 60; Bloodied 30Initiative +8
AC 20, Fortitude 17, Reflex 18, Will 18Perception+6
Speed 6Low-light vision
Resist 11 fire

Standard Actions

(⚔) Dagger (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC, or +12 vs. AC if the target is bloodied

Hit: 2d4 + 9 damage.

(➶) Balefire (fire) ✦ At-Will

Attack: Ranged 10 (one creature); +11 vs. Reflex, or +12 vs. Reflex if the target is bloodied

Hit: 1d8 + 5 fire damage, and ongoing 5 fire damage (save ends).

Serpent Curse (illusion, psychic) ✦ Encounter

Attack: Ranged 10 (one creature); +11 vs. Will, or +12 vs. Will if the target is bloodied

Hit: 1d6 + 8 psychic damage, and ongoing 10 psychic damage (save ends).

Triggered Actions

Infernal Wrath (fire) ✦ Encounter

Trigger: An enemy within 10 squares of the heretic hits it with an attack.

Effect (Free Action): The triggering enemy takes 1d6 + 5 fire damage.

Cloak of Escape (teleportation) ✦ At-Will

Trigger: A melee attack hits the heretic.

Effect (Immediate Reaction): The heretic teleports up to 5 squares.

Skills Bluff +13, Insight +11, Stealth +13
Str 15 (+5)                Dex 20 (+8)                Wis 16 (+6)
Con 18 (+7)                Int 13 (+4)                Cha 20 (+8)

Alignment Any        Languages Common
Equipment: dagger .

Published in Monster Manual, page(s) 250, Dungeon Magazine 155, page(s) 82, 83, H2 Thunderspire Labyrinth, page(s) 28, Dungeon Magazine 204.