Indwelling Devil - Monsters

Indwelling Devil
Small immortal humanoid (devil)
Level 18 Lurker XP 2000

Initiative +17        Senses Perception +18; Darkvision
HP 90; Bloodied 45
AC 30; Fortitude 25, Reflex 28, Will 28
Resist 20 fire
Speed 6, fly 6

(⚔) Devil's Caress (standard, at-will) ✦ Necrotic

+21 vs Fortitude; 1d6+10 necrotic damage, and the target is dazed until the end of the indwelling devil's next turn and grabbed.

Devil's Thrall (standard; usable only against a target dazed and grabbed by the indwelling devil, at-will) ✦ Charm

+21 vs Will; the target is dominated (save ends).

Indwelling (minor; usable only against a target dominated and grabbed by the indwelling devil, recharge ⚄⚅)

+21 vs Will; the indwelling devil merges with the target, sharing its space and controlling its actions. The merged creature is stunned until the merge ends. On the indwelling devil's turn, it uses its actions to control the merged creature. It can choose only actions normally available to the target, and can use only the target's at-will powers. A successful grab attack against the indwelling devil ends the merge. When the merge ends, the attacker slides the indwelling devil to a square adjacent to the creature it merged with, and the indwelling devil is dazed (save ends).

Invisibility (minor; at-will) ✦ Illusion

The indwelling devil becomes invisible until the end of its next turn, or, if it is merged with a creature, it becomes invisible until the merge ends. The indwelling devil can end the invisibility as a free action.

Alignment Evil        Languages Common, Supernal
Skills Bluff +19, Diplomacy +19
Str 16 (+12)      Dex 18 (+13)      Wis 18 (+13)
Con 15 (+11)      Int 20 (+14)      Cha 20 (+14)


Published in The Plane Above, page(s) 137.