Greenspawn Defender - Monsters

Greenspawn Defender
Huge natural humanoid (reptile)
Level 28 Elite Soldier XP 26000

Initiative +24        Senses Perception +21; low-light vision
HP 514; Bloodied 257
AC 44; Fortitude 42, Reflex 40, Will 39
Resist 30 acid; see also defender
Saving Throws +2
Speed 8
Action Points 1

(⚔) Greataxe (standard, at-will) ✦ Poison, Weapon

Reach 3; +35 vs AC; 2d6+6 damage plus 2d8 poison damage.

Blastback Strike (standard, at-will)

The defender makes a greataxe attack. If the attack hits, the defender makes a secondary attack against the same target

Secondary Attack +33 vs Fortitude; the target is pushed 3 squares and knocked prone.

Poison Bolt (minor 1/round, at-will) ✦ Poison

Ranged 5; +33 vs Reflex; 1d10+8 damage plus 2d8 poison damage.

Shield Crush (immediate interrupt, when an adjacent ally is hit by a melee attack, at-will)

Reach 3; +33 vs Reflex; 3d6+6 damage, and the target is dazed until the end of its next turn.

Defender

A greenspawn defender has resist 10 all against damage from dragons, dragonborn, and immortals.

Alignment Evil        Languages Draconic
Skills Athletics +29
Str 30 (+24)      Dex 26 (+22)      Wis 25 (+21)
Con 25 (+21)      Int 13 (+15)      Cha 20 (+19)

Equipment: greataxe , heavy shield .


Published in Dungeon Magazine 174, page(s) 55.