Greenspawn Defender
Huge natural humanoid (reptile)
Level 28 Elite Soldier XP 26000
Initiative +24 Senses Perception +21; low-light vision
HP 514; Bloodied 257
AC 44; Fortitude 42, Reflex 40, Will 39
Resist 30 acid; see also defender
Saving Throws +2
Speed 8
Action Points 1
(⚔) Greataxe (standard, at-will) ✦ Poison, Weapon
Reach 3; +35 vs AC; 2d6+6 damage plus 2d8 poison damage.
⚔ Blastback Strike (standard, at-will)
The defender makes a greataxe attack. If the attack hits, the defender makes a secondary attack against the same target
Secondary Attack +33 vs Fortitude; the target is pushed 3 squares and knocked prone.
➶ Poison Bolt (minor 1/round, at-will) ✦ Poison
Ranged 5; +33 vs Reflex; 1d10+8 damage plus 2d8 poison damage.
⚔ Shield Crush (immediate interrupt, when an adjacent ally is hit by a melee attack, at-will)
Reach 3; +33 vs Reflex; 3d6+6 damage, and the target is dazed until the end of its next turn.
Defender
A greenspawn defender has resist 10 all against damage from dragons, dragonborn, and immortals.
Alignment Evil Languages Draconic
Skills Athletics +29
Str 30 (+24) Dex 26 (+22) Wis 25 (+21)
Con 25 (+21) Int 13 (+15) Cha 20 (+19)
Equipment: greataxe , heavy shield .
Published in Dungeon Magazine 174, page(s) 55.