Ring of Fire Flamerunner - Monsters

Ring of Fire Flamerunner
Large elemental humanoid (fire)
Level 27 Minion Skirmisher XP 2750

Initiative +24        Senses Perception +20
Ring of Fire aura 2; enemies within the aura takes a -5 penalty to saving throws to end ongoing fire damage.
HP 1; a missed attack never damages a minion.
AC 41 (+2 against opportunity attacks); Fortitude 39, Reflex 41, Will 38
Immune fire
Speed 6, fly 8 (hover)

(⚔) Scimitar (standard, at-will) ✦ Fire, Weapon

Reach 2; +32 vs AC; 10 damage, and ongoing 5 fire damage (save ends). If used as part of a charge, increase the ongoing damage to ongoing 10 fire damage.

Fiery Escape (move; encounter) ✦ Teleportation

The flamerunner teleports 20 squares adjacent to another efreet, reappearing in a flash of fire and smoke.

Alignment Evil        Languages Primordial
Str 26 (+21)      Dex 29 (+22)      Wis 24 (+20)
Con 22 (+19)      Int 17 (+16)      Cha 20 (+18)

Equipment: scimitar .


Published in Dungeon Magazine 174, page(s) 60.