Red Marjorie, Doppelganger - Monsters

Red Marjorie, Doppelganger
Medium natural humanoid (shapechanger)
Level 15 Elite Lurker XP 2400

Initiative +16        Senses Perception +8
HP 222; Bloodied 111
AC 31; Fortitude 25, Reflex 29, Will 29
Saving Throws +2
Speed 6
Action Points 1

(⚔) Dagger (standard, at-will) ✦ Weapon

+20 vs AC; 2d6+6 damage.

Double Attack (standard, at-will)

Red Marjorie makes two dagger attacks. If she hits two different targets with the attacks, one of the targets of her choice is dazed (save ends)

Shapeshifter Feint (minor, at-will)

+18 vs Reflex; Red Marjorie gains combat advantage against the target until the end of her next turn.

Cloud Mind (standard, recharge ⚄⚅) ✦ Charm

Close burst 5; +16 vs Will; Red Marjorie is invisible to the target (save ends).

Combat Advantage

Red Marjorie deals 3d6 extra damage against any target granting combat advantage to her.

Change Shape (minor; at-will) ✦ Polymorph

Red Marjorie can alter her physical form to appear as any Medium humanoid, including a unique individual.

Alignment Evil        Languages Common
Skills Bluff +16, Insight +13, Stealth +15
Str 12 (+8)      Dex 21 (+12)      Wis 12 (+8)
Con 15 (+9)      Int 13 (+8)      Cha 19 (+11)

Equipment: dagger .


Published in Dungeon Magazine 174, page(s) 84.