Vaprak - Monsters

Vaprak
Huge immortal humanoid
Level 25 Elite Skirmisher XP 14000

Initiative +22        Senses Perception +24
HP 466; Bloodied 233
Regeneration 20
AC 39; Fortitude 41, Reflex 38, Will 36
Saving Throws +2
Speed 12
Action Points 1

(⚔) Claw (standard, at-will)

Reach 3; +30 vs AC; 3d8+9 damage; see also blood bite.

Blood Bite (minor, when vaprak hits a bloodied enemy with a claw attack, at-will)

Targets a bloodied enemy hit with a claw attack; 2d8+9 damage, and Vaprak shifts 3 squares.

Intimidating Move (move; recharge ⚄⚅) ✦ Fear

Vaprak moves his speed and can enter enemies' spaces, both without provoking opportunity attacks. If Vaprak passes through an enemy's space, Vaprak makes an attack against that enemy: +28 vs. Will; the target is weakened until the end of Vaprak's next turn.

Threatening Reach

Vaprak can make opportunity attacks against all enemies within his reach (3 squares).

Troll HealingHealing

If Vaprak is reduced to 0 hit points by an attack that doesn't deal acid or fire damage, he falls prone and remains at 0 hit points until the start of his next turn, when he regains 100 hit points. If an attack deals acid or fire damage to Vaprak while he's at 0 hit points, he is destroyed. See also Vaprak's vengeance.

Vaprak's Vengeance

If Vaprak is destroyed, his remains continue to strike at creatures. Until the end of the encounter, Vaprak makes a claw attack against any creature that enters Vaprak's space or starts its turn there.

Alignment Chaotic Evil        Languages Common, Giant
Skills Athletics +27, Endurance +24, Intimidate +22
Str 30 (+22)      Dex 26 (+20)      Wis 24 (+19)
Con 25 (+19)      Int 17 (+15)      Cha 21 (+17)


Published in The Plane Above, page(s) 154.