Spitfire
Large shadow magical beast (mount)
Level 15 Skirmisher XP 1200
Initiative +14 Senses Perception +13; Darkvision
HP 155; Bloodied 77
AC 29 (31 against opportunity attacks); Fortitude 28, Reflex 27, Will 26
Saving Throws +2 against immobilizing, restraining, and slowing effects
Speed 12 (14 when charging); phasing
(⚔) Iron-Shod Hooves (standard, at-will)
+20 vs AC; 1d10+6 damage, and ongoing 5 damage (save ends).
Phantom Rider (while mounted by a friendly rider of 15th level or higher; at-will) ✦ Mount
The rider gains phasing. The mount and raider share all resistances and immunities, and may act together on the higher of the pair's initiative.
Run to Ground (standard; recharge ⚄⚅)
Spitfire moves up to her speed. Each square she leaves becomes difficult terrain until the end of her next turn. Any enemy that hits Spitfire with a melee attack during this move is immobilized until the end of Spitfire's next turn.
Unholy Resilience (immediate reaction, when spitfire is subject to an immobilizing, restraining, or slowing effect that a save can end; encounter)
Spitfire makes a saving throw against the triggering effect, even if it does not normally allow a save to end.
Bound to the Road
Spitfire is linked to the road. She treats all terrain beyond the road as difficult terrain, and she cannot move beyond line of sight of the road.
Alignment Evil Languages -
Skills Endurance +20
Str 24 (+14) Dex 20 (+12) Wis 13 (+8)
Con 27 (+15) Int 6 (+5) Cha 16 (+10)
Published in Dungeon Magazine 174, page(s) 73.