Rort, Goblin Tomeripper
Small natural humanoid
Level 2 Artillery XP 125
| HP 29; Bloodied 14 | Initiative +3 |
| AC 14, Fortitude 12, Reflex 14, Will 15 | Perception+6 |
| Speed 6 | Low-light vision |
Standard Actions
(⚔) Shocking Grasp (lightning) ✦ At-Will
Attack: Melee 1 (one creature); +7 vs. AC
Hit: 1d6 + 3 lightning damage.
➶ ✻ Chaotic Tome ✦ At-Will
Requirement: Rort must have a book.
Effect: Roll a d6 to determine which of the following powers Rort uses:
⚀ ⚁ Black Bolt (lightning, necrotic)
Attack: Ranged 10 (one creature); +7 vs. Reflex
Hit: 1d8 + 3 lightning and necrotic damage, and the target is dazed (save ends).
⚂ ⚃ Violent Crescendo (thunder)
Attack: Ranged 10 (one or two creatures); +7 vs. Fortitude
Hit: 1d10 + 3 thunder damage, and Rort pushes the target 3 squares.
⚄ ⚅ Explosion of Gore (acid, fire)
Attack: Area burst 1 centered on an allied minion (creatures in the burst); +7 vs. Reflex
Hit: 2d10 + 3 acid and fire damage.
Minor Actions
⚔ Page of Summoning ✦ At-Will (1/round)
Requirement: Rort must have a book.
Effect: A gray ooze appears in a square adjacent to Rort. Roll initiative for the ooze, and it acts normally until destroyed.
Special: Rort can summon no more than three oozes per encounter.
Triggered Actions
Goblin Tactics ✦ At-Will
Trigger: Rort is missed by an attack.
Effect (Immediate Reaction): Rort shifts 1 square.
Skills Arcana +5, Stealth +8
Str 8 (0) Dex 14 (+3) Wis 11 (+1)
Con 11 (+1) Int 8 (0) Cha 17 (+4)
Alignment Evil Languages Common, Goblin
Published in HS1 The Slaying Stone, page(s) 18.