Orc Wolf Shaman
Medium natural humanoid
Level 4 Artillery XP 175
| HP 41; Bloodied 20 | Initiative +2 |
| AC 16, Fortitude 14, Reflex 12, Will 16 | Perception+11 |
| Speed 6 (8 while charging) | Low-light vision |
Standard Actions
(⚔) Scimitar (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d8 + 3 damage (crit 1d8 + 11).
(➶) Lightning Strike (lightning) ✦ At-Will
Attack: Ranged 10 (one creature); +9 vs. Reflex
Hit: 1d8 + 4 lightning damage, and one creature within 5 squares of the target takes 5 lightning damage.
Vengeful Wolf Spirit (conjuration) ✦ Encounter
Effect: The orc conjures a wolf spirit. It appears in an unoccupied square within 5 squares of the orc, moves 6 squares, then disappears. The wolf makes a melee attack (+9 vs. AC) against each creature whose space it enters. A creature hit by the attack takes 1d8 + 4 damage and falls prone.
Triggered Actions
Skull of the Wolf ✦ Encounter
Trigger: The orc is first bloodied.
Effect (Free Action): Until the end of the encounter, the orc doesn't provoke opportunity attacks when moving away from creatures it starts its turn adjacent to. In addition, vengeful wolf spirit recharges, and the orc uses it.
Savage Demise
Trigger: orc drops to 0 hit points.
Effect (Immediate Interrupt): The orc makes a melee basic attack.
Str 15 (+4) Dex 10 (+2) Wis 18 (+6)
Con 11 (+2) Int 10 (+2) Cha 11 (+2)
Alignment Chaotic Evil Languages Common, Giant
Equipment: hide armor , scimitar .
Published in HS1 The Slaying Stone, page(s) 29, HS2 Orcs of Stonefang Pass, page(s) 27.