Quavor - Monsters

Quavor
Medium natural humanoid
Level 6 Artillery XP 250

Initiative +6        Senses Perception +6
HP 56; Bloodied 28
AC 18; Fortitude 17, Reflex 18, Will 19
Speed 6

(⚔) Dagger (standard, at-will) ✦ Weapon

+9 vs AC; 1d4 damage.

(➶) Magic Missile (standard, at-will) ✦ Force

Ranged 20; +11 vs Reflex; 2d4+6 force damage.

Necrotic Flash (standard, encounter) ✦ Necrotic

Close burst 3; +9 vs Reflex; 1d8+6 necrotic damage, and the target is immobilized until the end of Quavor's next turn.

Death Blast (standard, at-will) ✦ Necrotic

Area burst 1 within 10; +9 vs Reflex; 1d6+5 necrotic damage.

Black Vapors (standard, encounter) ✦ Poison

+9 vs Reflex; 1d6+5 poison damage, and the target takes ongoing 5 poison damage and a -2 penalty to attack rolls (save ends both).

Wand of Accuracy (free; requires wand; encounter) ✦ Implement

Quavor gains a +3 bonus to one attack roll.

Alignment Evil        Languages Chondathan, Common
Skills Arcana +15, Diplomacy +9, Dungeoneering +11, Insight +11
Str 10 (+3)      Dex 16 (+6)      Wis 16 (+6)
Con 14 (+5)      Int 20 (+8)      Cha 12 (+4)

Equipment: dagger , wand implement .


Published in Dungeon Magazine 175, page(s) 83.