Half-Orc Runner
Medium natural humanoid , half-orc
Level 3 Soldier XP 150
Initiative +5 Senses Perception +1; low-light vision
HP 46; Bloodied 23
AC 19; Fortitude 17, Reflex 16, Will 13
Speed 6
(⚔) Brawl (standard, at-will) ✦ Weapon
+8 vs AC; 1d8+6 damage.
⚔ Bruising Smash (standard, encounter) ✦ Weapon
+8 vs AC; 2d8+7 damage, and the target falls prone.
Combat Sprint (move; encounter)
The runner moves its speed + 4, with a +4 bonus to defenses against opportunity attacks this movement provokes.
Furious Assault (free; encounter)
Trigger: The runner hits with an attack.
The runner's attack deals an extra 1d8 damage.
Half-Orc Resilience
The first time that the runner is bloodied in combat, they gain 5 temporary hit points.
Alignment Unaligned Languages Common, Goblin
Skills Athletics +10, Endurance +10, Intimidate +6
Str 18 (+5) Dex 14 (+3) Wis 11 (+1)
Con 14 (+3) Int 10 (+1) Cha 13 (+2)
Published in Dungeon Magazine 176, page(s) 8.