Ape Temple Guardian
Medium natural beast
Level 6 Soldier XP 250
| HP 75; Bloodied 37 | Initiative +9 |
| AC 22, Fortitude 21, Reflex 19, Will 17 | Perception+5 |
| Speed 7, climb 5 | Low-light vision |
Traits
Swift Climber
The ape does not provoke opportunity attacks by climbing.
Standard Actions
(⚔) Club (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 2d6+7 damage, and the target falls prone.
⚔ Swaying Strike ✦ At-Will
Effect: The ape uses club and then shifts 3 squares.
⚔ Feast ✦ At-Will
Attack: Melee 1 (one prone creature); +11 vs. Fortitude
Hit: 1d10+9 damage, and the ape gains 10 temporary hit points.
Skills Athletics +14, Intimidate +7
Str 22 (+9) Dex 19 (+7) Wis 15 (+5)
Con 19 (+7) Int 3 (-1) Cha 9 (+2)
Alignment Unaligned Languages understands Common
Published in Monster Manual 3, page(s) 11, Dungeon Magazine 192.