War Devil (Malebranche) - Monsters

War Devil (Malebranche)
Large immortal humanoid (devil)
Level 22 Brute (Leader) XP 4150

Initiative +17        Senses Perception +15
HP 255; Bloodied 127
AC 35; Fortitude 34, Reflex 32, Will 30
Resist 30 fire
Speed 8, fly 8 (clumsy)

(⚔) Claw (standard, at-will)

+26 vs AC; 1d6+8 damage.

(⚔) Trident (standard, recharge ⚃⚄⚅) ✦ Weapon

Reach 2; +26 vs AC; 4d8+8 damage and ongoing 5 damage (save ends), and and the target slides into any square adjacent to the war devil and is knocked prone.

Besieged Foe (minor, at-will)

Ranged sight; the war devil marks an enemy; allies of the war devil gain a +2 bonus to attack rolls made against the target until the encounter ends or the war devil marks a new target.

Devilish Transposition (move, at-will) ✦ Teleportation

Ranged 20; the war devil and an allied devil within range swap positions

Fiendish Tactics (minor, recharge ⚄⚅)

Ranged 10; affects up to 2 allied devils of the war devil's level or lower; each target can take a move action or make a basic attack.

Alignment Evil        Languages Supernal
Skills Intimidate +20
Str 27 (+19)      Dex 23 (+17)      Wis 19 (+15)
Con 25 (+18)      Int 15 (+13)      Cha 18 (+15)

Equipment: trident

Description: Champions of the nine hells, war devils obey only pit fiends and archdevils. They also lead lesser devils in forays against those who stand in the way of their masters' plans. War devils brought to the mortal world sometimes arise as warmasters or generals, leading the armies of evil mortal tyrants.


Published in Monster Manual, page(s) 67, Dungeon Delve, page(s) 139, Dungeon Magazine 173, page(s) 53, Dungeon Magazine 170, page(s) 35.