War Troll
Large natural humanoid
Level 14 Soldier XP 1000
Initiative +12 Senses Perception +15
HP 110; Bloodied 55
Regeneration 10 (if the war troll takes acid or fire damage, regeneration does not function until the end of its next turn)
AC 30; Fortitude 29, Reflex 25, Will 25
Speed 7
(⚔) Greatsword (standard, at-will) ✦ Weapon
Reach 2; +20 vs AC; 1d12+7 damage, and the target is marked until the end of the war troll's next turn.
(⚔) Claw (standard, at-will)
Reach 2; +20 vs AC; 2d6+7 damage.
(➶) Longbow (standard, at-will) ✦ Weapon
Ranged 20/40; +20 vs AC; 1d12+3 damage.
ᗕ Sweeping Strike (standard; requires greatsword, at-will) ✦ Weapon
close blast 2; +20 vs AC; 1d12+7 damage, and the target is knocked prone.
Blood Pursuit (immediate reaction, when a bloodied enemy within 2 squares of the war troll moves or shifts; at-will)
The war troll shifts 1 square closer to the enemy.
Threatening Reach
The war troll can make opportunity attacks against all enemies within its reach (2 squares).
Troll Healing✦ Healing
If the troll is reduced to 0 hit points or fewer by an attack that does not deal acid or fire damage, it rises on its next turn (as a move action) with 15 hit points.
Alignment Chaotic evil Languages Giant
Skills Athletics +17, Endurance +15
Str 24 (+14) Dex 16 (+10) Wis 16 (+10)
Con 20 (+12) Int 10 (+7) Cha 12 (+8)
Equipment: arrows (30) , greatsword , longbow , plate armor .
Published in Monster Manual, page(s) 254, Dungeon Magazine 161, page(s) 61.