Cloaker Ambusher
Large aberrant magical beast
Level 12 Lurker XP 700
| HP 95; Bloodied 47 | Initiative +13 |
| AC 24, Fortitude 24, Reflex 23, Will 20 | Perception+13 |
| Speed 2 (clumsy), fly 8 (hover) | Darkvision |
Traits
☼ Unnerving Moan (fear) ✦ Aura 2
Nondeafened enemies within the aura take a -2 penalty to attack rolls.
Standard Actions
(⚔) Tail Slap ✦ At-Will
Attack: Melee 2 (one creature); +17 vs. AC
Hit: 2d8 + 11 damage.
⚔ Envelop ✦ At-Will
Requirement: The ambusher must not have a creature grabbed.
Attack: Melee 1 (one creature); +15 vs. Reflex
Hit: The ambusher slides the target 1 square to a square within the ambusher's space, and the target is grabbed. While the target is grabbed by the ambusher, it is blinded, dazed, restrained, and takes ongoing 10 damage. In addition, whenever an attack deals damage to the ambusher while it has the target grabbed, the attack deals half damage to the ambusher and half damage to the target.
Minor Actions
Shadow Shift (illusion) ✦ At-Will
Effect: The ambusher gains concealment until the start of its next turn. If the ambusher is in an obscured square, it gains total concealment until the start of its next turn.
Skills Stealth +14
Str 21 (+11) Dex 16 (+9) Wis 15 (+8)
Con 17 (+9) Int 8 (+5) Cha 11 (+6)
Alignment unaligned Languages Deep Speech
Published in Monster Manual 3, page(s) 34, Dungeon Magazine 209.