Imp - Monsters

Imp
Small immortal humanoid (devil)
Level 3 Lurker XP 150

HP 40; Bloodied 20Initiative +8
AC 17, Fortitude 13, Reflex 17, Will 15Perception+8
Speed 4, fly 6Darkvision

Standard Actions

(⚔) BiteAt-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 1d6 + 5 damage.

Vanish (illusion) ✦ At-Will

Effect: The imp becomes invisible until the end of its next turn or until it hits or misses with an attack.

Tail Sting (poison) ✦ Recharge when the imp uses vanish

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 2d8 + 3 damage, and the target takes ongoing 10 poison damage and a -2 penalty to Will (save ends both).

Skills Arcana +9, Bluff +9, Stealth +9
Str 12 (+2)                Dex 17 (+4)                Wis 14 (+3)
Con 16 (+4)                Int 16 (+4)                Cha 16 (+4)

Alignment evil        Languages Common, Supernal

Published in Monster Manual, page(s) 63, Seekers of the Ashen Crown, page(s) 4, H2 Thunderspire Labyrinth, page(s) 60, Dungeon Magazine 179, page(s) 31, 53, Monster Vault, page(s) 51, Dungeon Magazine 193, Dungeon Magazine 205, Dungeon Magazine 208, Dungeon Magazine 220.