Molydeus - Monsters

Molydeus
Large elemental humanoid (demon)
Level 29 Elite Soldier XP 30000

HP 544; Bloodied 272Initiative +22
AC 45, Fortitude 44, Reflex 39, Will 43Perception+26
Speed 8Blindsight 5
Immune fear
Saving Throws +2; Action Points 1

Traits

Demonic WeightAura 2

Any enemy that starts its turn within the aura is slowed and cannot teleport until the start of its next turn.

All-Around Vision

Enemies can't gain combat advantage by flanking the molydeus.

Double Actions

The molydeus rolls initiative twice and takes its turn on both results. It regains the use of its immediate action at the start of each turn.

Dual Brain

At the end of each of its turns, the molydeus automatically saves against dazing or stunning effects that a save can end, and against any charm effect that a save can end.

Standard Actions

(⚔) Battleaxe (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +34 vs. AC

Hit: 4d10 + 15 damage, and the target is marked until the end of its next turn.

(⚔) Wolf BiteAt-Will

Attack: Melee 2 (one creature); +34 vs. AC

Hit: 4d8 + 19 damage, and the molydeus slides the target 6 squares to a square adjacent to the molydeus.

(⚔) Snake Bite (poison) ✦ At-Will

Attack: Melee 3 (one creature); +34 vs. AC

Hit: 1d6 + 10 damage, and the target grants combat advantage and takes ongoing 20 poison damage (save ends both).

Dread Word (fear) ✦ Encounter

Attack: Close burst 5 (enemies in the burst); +32 vs. Will

Hit: The target is dazed (save ends).

Miss: The target is slowed and takes a -2 penalty to attack rolls (save ends both).

Triggered Actions

Variable Resistance3/Encounter

Trigger: The molydeus takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The molydeus gains resist 30 to the triggering damage type until the end of the encounter or until it uses variable resistance again.

Skills Bluff +28, History +24, Insight +26, Intimidate +28
Str 30 (+24)                Dex 22 (+20)                Wis 24 (+21)
Con 32 (+25)                Int 21 (+19)                Cha 28 (+23)

Alignment chaotic evil        Languages Abyssal
Equipment: battleaxe .

Published in Monster Manual 3, page(s) 43, Dungeon Magazine 212.