Nalfeshnee Swine Guard
Huge elemental humanoid (demon)
Level 20 Brute XP 2800
| HP 237; Bloodied 118 | Initiative +11 |
| AC 32, Fortitude 34, Reflex 32, Will 32 | Perception+16 |
| Speed 6, fly 4 (clumsy) | Darkvision |
| Resist 10 poison | |
Standard Actions
(⚔) Halberd (weapon) ✦ At-Will
Attack: Melee 3 (one creature); +25 vs. AC
Hit: 3d12 + 16 damage, and the swine guard pushes the target 2 squares.
(⚔) Noisome Bite (poison) ✦ At-Will
Attack: Melee 2 (one creature); +25 vs. AC
Hit: 3d8 + 12 damage, and ongoing 10 poison damage (save ends).
Triggered Actions
Variable Resistance ✦ 2/Encounter
Trigger: The swine guard takes acid, cold, fire, lightning, or thunder damage.
Effect (Free Action): The swine guard gains resist 20 to the triggering damage type until the end of the encounter or until it uses variable resistance again.
ᗕ Shattered Minds (psychic) ✦ Encounter
Trigger: The swine guard is first bloodied.
Attack (Free Action): Close burst 3 (enemies in the burst); +23 vs. Will
Hit: 2d8 + 6 psychic damage, and the target is dazed (save ends).
First Failed Saving Throw: The swine guard slides the target 3 squares. The target is stunned instead of dazed (save ends).
Skills Intimidate +20
Str 26 (+18) Dex 12 (+11) Wis 22 (+16)
Con 27 (+18) Int 13 (+11) Cha 20 (+15)
Alignment chaotic evil Languages Abyssal
Equipment: halberd , plate armor .
Published in Monster Manual 3, page(s) 44.