Derro Fanatic
Small natural humanoid
Level 14 Skirmisher XP 1000
| HP 140; Bloodied 70 | Initiative +13 |
| AC 27, Fortitude 26, Reflex 25, Will 25 | Perception+5 |
| Speed 6 | Darkvision |
Traits
Unleashed Madness
While the fanatic is bloodied, it takes a -2 penalty to attack rolls and deals 2d6 extra damage.
Standard Actions
(⚔) Battleaxe (weapon) ✦ At-Will
Effect: The fanatic ends any mark on it, shifts 2 squares, and makes the following attack.
Attack: Melee 1 (one creature); +19 vs. AC
Hit: 2d10 + 11 damage.
Free Actions
Strength of Madness ✦ Encounter
Requirement: The fanatic can use strength of madness only during its turn.
Effect: Roll a d6 and add the result as a power bonus to the fanatic's attack rolls until the end of its next turn. In addition, the fanatic grants combat advantage until the end of its next turn.
Triggered Actions
⚔ Insane Bloodlust ✦ At-Will
Trigger: The fanatic bloodies an enemy.
Effect (Free Action): The fanatic uses battleaxe against the enemy.
Skills Intimidate +15
Str 12 (+8) Dex 19 (+11) Wis 6 (+5)
Con 20 (+12) Int 10 (+7) Cha 16 (+10)
Alignment chaotic evil Languages Common, Deep Speech
Equipment: battleaxe , leather armor .
Published in Monster Manual 3, page(s) 49.