Vizier Devil
Medium immortal humanoid (devil)
Level 7 Controller (Leader) XP 300
| HP 80; Bloodied 40 | Initiative +4 |
| AC 21, Fortitude 19, Reflex 19, Will 21 | Perception+6 |
| Speed 6, teleport 4 | Darkvision |
| Resist 10 fire | |
Standard Actions
(⚔) Scepter (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +12 vs. AC
Hit: 2d8 + 4 damage, and the devil slides the target 1 square.
➶ Hellfire Bolt (fire) ✦ At-Will
Attack: Ranged 5 (one creature); +10 vs. Reflex
Hit: 2d10 + 2 fire damage, and the target grants combat advantage until the end of the devil's next turn.
Word of Command (charm) ✦ At-Will
Effect: Choose one creature within 2 squares of the devil. The devil slides that creature 3 squares, and the creature makes a melee basic attack as a free action against a creature of the devil's choice.
Minor Actions
Hellfire Enchantment (fire) ✦ At-Will
Effect: One ally within 5 squares of the devil deals 5 extra fire damage with melee attacks until the end of the ally's next turn.
Triggered Actions
Infernal Advice ✦ Recharge ⚅
Trigger: An ally within 10 squares of the devil misses with an attack roll or fails a skill check.
Effect (Immediate Interrupt): The triggering ally can reroll the attack roll or the skill check, gaining a +2 bonus to the reroll.
Skills Bluff +12, Diplomacy +12, Insight +11
Str 13 (+4) Dex 12 (+4) Wis 16 (+6)
Con 16 (+6) Int 22 (+9) Cha 18 (+7)
Alignment evil Languages Supernal
Equipment: scepter
Published in Monster Manual 3, page(s) 63, Dungeon Magazine 193, Dungeon Magazine 218.