Vizier Devil - Monsters

Vizier Devil
Medium immortal humanoid (devil)
Level 7 Controller (Leader) XP 300

HP 80; Bloodied 40Initiative +4
AC 21, Fortitude 19, Reflex 19, Will 21Perception+6
Speed 6, teleport 4Darkvision
Resist 10 fire

Standard Actions

(⚔) Scepter (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 2d8 + 4 damage, and the devil slides the target 1 square.

Hellfire Bolt (fire) ✦ At-Will

Attack: Ranged 5 (one creature); +10 vs. Reflex

Hit: 2d10 + 2 fire damage, and the target grants combat advantage until the end of the devil's next turn.

Word of Command (charm) ✦ At-Will

Effect: Choose one creature within 2 squares of the devil. The devil slides that creature 3 squares, and the creature makes a melee basic attack as a free action against a creature of the devil's choice.

Minor Actions

Hellfire Enchantment (fire) ✦ At-Will

Effect: One ally within 5 squares of the devil deals 5 extra fire damage with melee attacks until the end of the ally's next turn.

Triggered Actions

Infernal Advice ✦ Recharge ⚅

Trigger: An ally within 10 squares of the devil misses with an attack roll or fails a skill check.

Effect (Immediate Interrupt): The triggering ally can reroll the attack roll or the skill check, gaining a +2 bonus to the reroll.

Skills Bluff +12, Diplomacy +12, Insight +11
Str 13 (+4)                Dex 12 (+4)                Wis 16 (+6)
Con 16 (+6)                Int 22 (+9)                Cha 18 (+7)

Alignment evil        Languages Supernal
Equipment: scepter

Published in Monster Manual 3, page(s) 63, Dungeon Magazine 193, Dungeon Magazine 218.