Ancient Earthquake Dragon
Huge elemental magical beast (dragon, earth)
Level 24 Elite Soldier XP 12100
| HP 456; Bloodied 228 | Initiative +22 |
| AC 40, Fortitude 37, Reflex 37, Will 35 | Perception+19 |
| Speed 8 (earth walk), burrow 4, fly 6 (clumsy) | Darkvision, tremorsense 10 |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Quaking Earth ✦ Aura 1
When any enemy within the aura makes an attack that does not include the dragon as a target, that enemy falls prone and takes 15 damage.
Threatening Reach
The dragon can make opportunity attacks using claw against enemies within 3 squares of it.
Standard Actions
(⚔) Bite ✦ At-Will
Attack: Melee 2 (one creature); +29 vs. AC
Hit: 4d8 + 14 damage.
(⚔) Claw ✦ At-Will
Attack: Melee 3 (one creature); +31 vs. AC
Hit: 4d6 + 10 damage.
⚔ Double Attack ✦ At-Will
Effect: The dragon uses bite and claw or uses claw twice.
⚔ Earthen Maw ✦ Recharge ⚄ ⚅
Attack: Melee 2 (one creature); +29 vs. Reflex
Hit: 4d10 + 11 damage, and the target is restrained (save ends).
First Failed Saving Throw: The target is instead petrified (save ends).
Minor Actions
ᗕ Rising Tremors ✦ Recharge at the start of any turn when quaking earth is aura 1
Effect: The quaking earth expands to aura 3. At the start of the dragon's next turn, the quaking earth expands to aura 5. At the start of its following turn, the dragon makes the following attack.
Attack (No Action): Close burst 5 (enemies in the burst); +27 vs. Reflex
Hit: 4d8 + 14 damage, and the target falls prone and cannot stand up (save ends).
Effect: The quaking earth aura reverts to its original state and size (aura 1).
Triggered Actions
Sudden Quake ✦ At-Will
Trigger: The dragon is pulled, pushed, slid, or knocked prone.
Effect (Free Action): Each enemy in the dragon's aura falls prone.
Str 26 (+20) Dex 27 (+20) Wis 25 (+19)
Con 28 (+21) Int 24 (+19) Cha 22 (+18)
Alignment unaligned Languages Common, Draconic, Primordial
Published in Monster Manual 3, page(s) 70, Dungeon Magazine 205.