Runic Gargoyle - Monsters

Runic Gargoyle
Medium elemental humanoid (earth)
Level 8 Soldier XP 350

HP 87; Bloodied 43Initiative +8
AC 24, Fortitude 20, Reflex 19, Will 22Perception+12
Speed 6, fly 8Darkvision
Immune petrification

Standard Actions

(⚔) ClawAt-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d8 + 7 damage.

Effect: The target is marked until the end of the gargoyle's next turn.

Avenging ClawsRecharge when the gargoyle's master is first bloodied.

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d8 + 7 damage, and the target is dazed until the end of the gargoyle's next turn.

Move Actions

To the Master (teleportation) ✦ At-Will

Effect: The gargoyle teleports to a square within 2 squares of its master.

Triggered Actions

Shielding WingsAt-Will

Requirement: The gargoyle must be adjacent to its master.

Trigger: The gargoyle's master takes damage.

Effect (Immediate Interrupt): The gargoyle takes the damage instead of its master.

Skills Athletics +14, Stealth +11
Str 20 (+9)                Dex 15 (+6)                Wis 16 (+7)
Con 15 (+6)                Int 10 (+4)                Cha 11 (+4)

Alignment evil        Languages Common, Primordial

Published in Monster Manual 3, page(s) 93, Dungeon Magazine 186, Dungeon Magazine 214.