Runic Gargoyle
Medium elemental humanoid (earth)
Level 8 Soldier XP 350
| HP 87; Bloodied 43 | Initiative +8 |
| AC 24, Fortitude 20, Reflex 19, Will 22 | Perception+12 |
| Speed 6, fly 8 | Darkvision |
| Immune petrification | |
Standard Actions
(⚔) Claw ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 2d8 + 7 damage.
Effect: The target is marked until the end of the gargoyle's next turn.
⚔ Avenging Claws ✦ Recharge when the gargoyle's master is first bloodied.
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 2d8 + 7 damage, and the target is dazed until the end of the gargoyle's next turn.
Move Actions
To the Master (teleportation) ✦ At-Will
Effect: The gargoyle teleports to a square within 2 squares of its master.
Triggered Actions
Shielding Wings ✦ At-Will
Requirement: The gargoyle must be adjacent to its master.
Trigger: The gargoyle's master takes damage.
Effect (Immediate Interrupt): The gargoyle takes the damage instead of its master.
Skills Athletics +14, Stealth +11
Str 20 (+9) Dex 15 (+6) Wis 16 (+7)
Con 15 (+6) Int 10 (+4) Cha 11 (+4)
Alignment evil Languages Common, Primordial
Published in Monster Manual 3, page(s) 93, Dungeon Magazine 186, Dungeon Magazine 214.