Frost Giant Shield Bearer
Large elemental humanoid (cold, giant)
Level 18 Soldier XP 2000
| HP 174; Bloodied 87 | Initiative +17 |
| AC 34, Fortitude 32, Reflex 31, Will 28 | Perception+14 |
| Speed 8 (ice walk) | |
| Resist 15 cold | |
Traits
Coordinated Attack
The shield bearer has combat advantage against an enemy while another frost giant shield bearer is adjacent to that enemy.
Icebound Footing
When an effect pulls, pushes, or slides the giant, it can choose to move 2 squares fewer than the effect specifies. The giant can make a saving throw to avoid falling prone when an attack would knock it prone.
Standard Actions
(⚔) Icy Battleaxe (cold, weapon) ✦ At-Will
Attack: Melee 2 (one creature); +23 vs. AC
Hit: 3d10 + 10 cold damage, and the target is marked until the end of the shield bearer's next turn.
⚔ Protective Strike ✦ Encounter
Effect: The shield bearer uses icy battleaxe. On a hit, the attack deals 10 extra cold damage, and one ally within 10 squares of the shield bearer gains 25 temporary hit points.
Minor Actions
Defensive Stand ✦ At-Will 1/round
Effect: Choose one enemy within 10 squares of the shield bearer that is not marked by it. If that enemy moves adjacent to the shield bearer before the end of the shield bearer's next turn, the shield bearer can use icy battleaxe against the enemy as a free action.
Skills Athletics +21, Intimidate +16
Str 24 (+16) Dex 22 (+15) Wis 20 (+14)
Con 22 (+15) Int 15 (+11) Cha 14 (+11)
Alignment evil Languages Giant
Equipment: battleaxe , heavy shield , hide armor .
Published in Monster Manual 3, page(s) 99, Dungeon Magazine 199.