Pact Hag - Monsters

Pact Hag
Medium fey humanoid
Level 11 Controller (Leader) XP 600

HP 115; Bloodied 57Initiative +7
AC 25, Fortitude 23, Reflex 23, Will 24Perception+15
Speed 6Low-light vision

Traits

Pact of ObedienceAura 5

Any ally within the aura that misses with a melee attack can take 5 damage to gain a +2 power bonus to the attack roll.

Standard Actions

(⚔) Compelling Staff (charm, weapon) ✦ At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 1d6 + 5 damage, and the target makes a melee basic attack as a free action against a creature of the hag's choice.

(➶) Pact of Compelled Alliance (charm) ✦ At-Will

Attack: Ranged 10 (one creature); +14 vs. Will

Hit: The target is dominated until the end of the hag's next turn.

Pact of Choked Aggression (charm, psychic) ✦ Recharge when no creature is affected by this power

Attack: Ranged 10 (one creature); +14 vs. Will

Hit: The target is affected by a pact of choked aggression until the end of the encounter or until the hag or one of its allies attacks the target. While affected by the pact, the target takes 10 psychic damage the first time it hits a creature during each of its turns.

Pact of Shared Agony (psychic) ✦ Recharge if the power misses

Requirement: The hag must be bloodied.

Attack: Ranged 10 (one creature); +14 vs. Fortitude

Hit: Until the end of the encounter, while the target is within 10 squares of the hag, the target takes 10 psychic damage whenever the hag takes damage.

Skills Arcana +14, Bluff +13, Diplomacy +13, Insight +15
Str 12 (+6)                Dex 14 (+7)                Wis 21 (+10)
Con 19 (+9)                Int 19 (+9)                Cha 16 (+8)

Alignment unaligned        Languages Common, Elven, Giant
Equipment: staff implement .

Published in Monster Manual 3, page(s) 108.