Flameborn
Medium natural humanoid, human
Level 15 Artillery (Leader) XP 1200
| HP 111; Bloodied 55 | Initiative +8 |
| AC 27, Fortitude 28, Reflex 28, Will 28 | Perception+11 |
| Speed 6 | |
| Resist 10 fire | |
Traits
☼ Fire Within ✦ Aura 5
Allies within the aura gain resist 5 fire.
Standard Actions
(⚔) Flail (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +20 vs. AC
Hit: 1d10 + 10 damage.
➶ Fire Bolt (fire) ✦ At-Will
Attack: Ranged 10 (one creature); +20 vs. Reflex
Hit: 2d6 + 6 fire damage, and ongoing 10 fire damage (save ends).
ᗕ Blessing of Imix (fire) ✦ Encounter
Attack: Close burst 3 (enemies in the burst); +18 vs. Reflex
Hit: 3d6 + 6 fire damage, and the flameborn pushes the target 3 squares.
Effect: Each ally in the burst gains 10 temporary hit points.
Minor Actions
➶ Fiery Eye ✦ At-Will 1/round
Attack: Ranged 10 (one creature taking ongoing fire damage); +20 vs. Will
Hit: The flameborn slides the target 2 squares, and the target grants combat advantage (save ends).
Skills Arcana +15, Intimidate +18
Str 20 (+12) Dex 12 (+8) Wis 18 (+11)
Con 15 (+9) Int 17 (+10) Cha 23 (+13)
Alignment chaotic evil Languages Common, Primordial
Equipment: flail .
Published in Monster Manual 3, page(s) 116, Dungeon Magazine 216.