Young Blue Dragon - Monsters

Young Blue Dragon
Large natural magical beast (dragon)
Level 6 Solo Artillery XP 1250

HP 296; Bloodied 148Initiative +5
AC 20, Fortitude 20, Reflex 17, Will 18Perception+11
Speed 8, fly 10Darkvision
Resist 10 lightning
Saving Throws +5; Action Points 2

Traits

Uncontained Lightning (lightning) ✦ Aura 5

While the dragon is bloodied, any enemy that ends its turn in the aura takes 5 lightning damage.

Action Recovery

Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends.

Instinctive Lightning

On an initiative of 10 + its initiative check, the dragon can use a free action to fly up to its speed and use lightning burst. This movement does not provoke opportunity attacks. If the dragon cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack.

Standard Actions

(⚔) Gore (lightning) ✦ At-Will

Attack: Melee 2 (one creature); +11 vs. AC

Hit: 4d6 + 5 lightning damage.

ClawAt-Will

Attack: Melee 2 (one or two creatures); +11 vs. AC. If the dragon targets only one creature, it can make this attack twice against that creature

Hit: 2d6 + 5 damage.

Lightning Burst (lightning) ✦ At-Will

Attack: Area burst 2 within 20 (creatures in the burst); +11 vs. Reflex

Hit: 2d10 + 5 lightning damage.

Miss: Half damage.

Breath Weapon (lightning) ✦ Recharge ⚄ ⚅

Attack: Close blast 10 (up to three creatures in the blast); +11 vs. Reflex

Hit: 3d8 + 8 lightning damage.

Miss: Half damage.

Triggered Actions

Wing BackblastAt-Will

Trigger: An enemy hits the dragon with a melee attack.

Attack (Immediate Reaction): Close burst 2 (enemies in the burst); +9 vs. Reflex

Hit: The target falls prone.

Effect: The dragon flies up to half its speed. This movement does not provoke opportunity attacks.

Bloodied BreathEncounter

Trigger: The dragon is first bloodied.

Effect (Free Action): Breath weapon recharges, and the dragon uses it.

Skills Athletics +13, Insight +11
Str 21 (+8)                Dex 15 (+5)                Wis 17 (+6)
Con 18 (+7)                Int 12 (+4)                Cha 13 (+4)

Alignment evil        Languages Common, Draconic

Published in Monster Manual, page(s) 78, Monster Vault, page(s) 70.