Young Blue Dragon
Large natural magical beast (dragon)
Level 6 Solo Artillery XP 1250
| HP 296; Bloodied 148 | Initiative +5 |
| AC 20, Fortitude 20, Reflex 17, Will 18 | Perception+11 |
| Speed 8, fly 10 | Darkvision |
| Resist 10 lightning | |
| Saving Throws +5; Action Points 2 | |
Traits
☼ Uncontained Lightning (lightning) ✦ Aura 5
While the dragon is bloodied, any enemy that ends its turn in the aura takes 5 lightning damage.
Action Recovery
Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends.
Instinctive Lightning
On an initiative of 10 + its initiative check, the dragon can use a free action to fly up to its speed and use lightning burst. This movement does not provoke opportunity attacks. If the dragon cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack.
Standard Actions
(⚔) Gore (lightning) ✦ At-Will
Attack: Melee 2 (one creature); +11 vs. AC
Hit: 4d6 + 5 lightning damage.
⚔ Claw ✦ At-Will
Attack: Melee 2 (one or two creatures); +11 vs. AC. If the dragon targets only one creature, it can make this attack twice against that creature
Hit: 2d6 + 5 damage.
✻ Lightning Burst (lightning) ✦ At-Will
Attack: Area burst 2 within 20 (creatures in the burst); +11 vs. Reflex
Hit: 2d10 + 5 lightning damage.
Miss: Half damage.
ᗕ Breath Weapon (lightning) ✦ Recharge ⚄ ⚅
Attack: Close blast 10 (up to three creatures in the blast); +11 vs. Reflex
Hit: 3d8 + 8 lightning damage.
Miss: Half damage.
Triggered Actions
ᗕ Wing Backblast ✦ At-Will
Trigger: An enemy hits the dragon with a melee attack.
Attack (Immediate Reaction): Close burst 2 (enemies in the burst); +9 vs. Reflex
Hit: The target falls prone.
Effect: The dragon flies up to half its speed. This movement does not provoke opportunity attacks.
ᗕ Bloodied Breath ✦ Encounter
Trigger: The dragon is first bloodied.
Effect (Free Action): Breath weapon recharges, and the dragon uses it.
Skills Athletics +13, Insight +11
Str 21 (+8) Dex 15 (+5) Wis 17 (+6)
Con 18 (+7) Int 12 (+4) Cha 13 (+4)
Alignment evil Languages Common, Draconic
Published in Monster Manual, page(s) 78, Monster Vault, page(s) 70.