Ustilagor - Monsters

Ustilagor
Small aberrant magical beast (blind)
Level 7 Lurker XP 300

HP 59; Bloodied 29Initiative +9
AC 21, Fortitude 19, Reflex 17, Will 20Perception+11
Speed 6Blindsight 10
Immune blinded, gaze

Standard Actions

(⚔) ClawAt-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 3d6 + 5 damage.

Clinging Menace (psychic) ✦ At-Will

Requirement: The ustilagor must not have a creature grabbed.

Effect: The ustilagor jumps 4 squares without provoking opportunity attacks and then makes the following attack.

Attack: Melee 1 (one creature granting combat advantage to the ustilagor); +12 vs. AC

Hit: 1d6 + 3 damage, and the ustilagor grabs the target. While the target is grabbed by the ustilagor, the target is dazed and takes ongoing 5 psychic damage.

Thought Lash (psychic) ✦ At-Will

Attack: Ranged 10 (one creature); +10 vs. Will

Hit: 2d6 + 5 psychic damage, and the target grants combat advantage until the end of the ustilagor's next turn.

Minor Actions

Cloud Thoughts (illusion) ✦ At-Will 1/round

Attack: Ranged 10 (one creature); +10 vs. Will

Hit: The ustilagor becomes invisible to the target (save ends).

Triggered Actions

Mind's ResilienceAt-Will

Trigger: The ustilagor takes damage while subject to an effect that a save can end.

Effect (No Action): The ustilagor makes a saving throw.

Skills Stealth +10
Str 16 (+6)                Dex 15 (+5)                Wis 16 (+6)
Con 11 (+3)                Int 6 (+1)                Cha 21 (+8)

Alignment chaotic evil        Languages telepathy 10

Published in Monster Manual 3, page(s) 118.