Kuo-Toa Drowner
Medium natural humanoid (aquatic)
Level 14 Soldier XP 1000
| HP 137; Bloodied 68 | Initiative +15 |
| AC 30, Fortitude 26, Reflex 26, Will 24 | Perception+8 |
| Speed 6, swim 6 | Darkvision |
Traits
Aquatic
The drowner can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.
Standard Actions
(⚔) Hook (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +19 vs. AC
Hit: 3d8 + 9 damage, and the drowner slides the target 3 squares to a square adjacent to it.
⚔ Dredging Hook (weapon) ✦ At-Will
Requirement: The drowner must be wielding a hook.
Attack: Melee 1 (one creature); +17 vs. Reflex
Hit: 3d8 + 9 damage, and the drowner slides the target 3 squares to a square adjacent to it.
➶ Barbed Net (weapon) ✦ At-Will
Attack: Ranged 5/10 (one creature); +17 vs. Reflex
Hit: 2d6 + 6 damage. The target takes 8 extra damage if it moves willingly before the start of the drowner's next turn.
Move Actions
Slick Maneuver ✦ At-Will
Requirement: The drowner must be adjacent to an enemy.
Effect: The drowner shifts 3 squares to another square adjacent to the enemy.
Str 19 (+11) Dex 23 (+13) Wis 13 (+8)
Con 17 (+10) Int 13 (+8) Cha 18 (+11)
Alignment evil Languages Deep Speech
Equipment: hook, 4 barbed nets
Published in Monster Manual 3, page(s) 125, Dungeon Magazine 203.