Meazel Bravo - Monsters

Meazel Bravo
Medium natural humanoid
Level 11 Brute XP 600

HP 136; Bloodied 68Initiative +7
AC 23, Fortitude 24, Reflex 22, Will 22Perception+7
Speed 6Darkvision
Immune disease

Traits

Wretched Curse of BaalzebulAura 1

Any enemy that starts its turn within the aura is affected by the curse of Baalzebul until the end of its next turn. While a creature is affected by the curse of Baalzebul, it takes a -2 penalty to all defenses and gains vulnerable 5 to all damage. In addition, any ally of that creature that starts its turn adjacent to the cursed creature becomes affected by the curse of Baalzebul until the end of its next turn. Multiple curses do not stack.

Standard Actions

(⚔) Morningstar (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 2d10 + 10 damage.

Gut Shot (weapon) ✦ Recharge ⚄ ⚅

Attack: Melee 1 (one creature); +14 vs. Fortitude

Hit: 2d10 + 6 damage, and the target is weakened until the end of the bravo's next turn.

Skills Athletics +14, Stealth +12
Str 19 (+9)                Dex 15 (+7)                Wis 15 (+7)
Con 16 (+8)                Int 10 (+5)                Cha 12 (+6)

Alignment chaotic evil        Languages Common
Equipment: leather armor , morningstar .

Published in Monster Manual 3, page(s) 130.