Young White Dragon
Large natural magical beast (dragon)
Level 3 Solo Brute XP 750
| HP 200; Bloodied 100 | Initiative +1 |
| AC 17, Fortitude 17, Reflex 13, Will 15 | Perception+8 |
| Speed 6 (ice walk), fly 6 | Darkvision |
| Resist 10 cold | |
| Saving Throws +5; Action Points 2 | |
Traits
⚔ Action Recovery
Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends.
Instinctive Rampage
On an initiative of 10 + the dragon's initiative check, the dragon can move up to its speed as a free action. The dragon can move through enemies' spaces and gains resist 5 to all damage during the move. Each time the dragon enters an enemy's space for the first time during the move, it can use claw against that enemy. If the attack hits, the target also falls prone. If the dragon cannot use a free action to take this move due to a dominating or stunning effect, then that effect ends instead of the dragon making this move.
Savage Blood
While bloodied, the dragon can score a critical hit on a roll of 17-20.
Standard Actions
(⚔) Bite (cold) ✦ At-Will
Attack: Melee 2 (one creature); +8 vs. AC
Hit: 3d10 + 4 cold damage.
Miss: 1d10 cold damage.
⚔ Claw ✦ At-Will
Attack: Melee 2 (one creature); +8 vs. AC
Hit: 2d8 + 4 damage.
⚔ Dragon's Fury ✦ At-Will
Effect: The dragon uses claw twice.
ᗕ Breath Weapon (cold) ✦ Recharge ⚄ ⚅
Attack: Close blast 5 (creatures in the blast); +6 vs. Reflex
Hit: 3d8 + 6 cold damage, and the target is slowed (save ends).
Miss: Half damage.
Triggered Actions
⚔ Tail Slap ✦ At-Will
Trigger: An enemy hits the dragon while flanking it.
Attack: Melee 2 (the triggering enemy); +6 vs. Fortitude
Hit: 2d8 + 4 damage, and the dragon pushes the target up to 5 squares.
ᗕ Bloodied Breath ✦ Encounter
Trigger: The dragon is first bloodied.
Effect (Free Action): Breath weapon recharges, and the dragon uses it.
Skills Athletics +10
Str 18 (+5) Dex 11 (+1) Wis 15 (+3)
Con 18 (+5) Int 8 (0) Cha 8 (0)
Alignment evil Languages Common, Draconic
Published in Monster Manual, page(s) 84, Dungeon Master's Guide, page(s) 218, Monster Vault, page(s) 67.