Nagpa Carrion Lord
Medium elemental humanoid
Level 14 Artillery XP 1000
| HP 111; Bloodied 55 | Initiative +9 |
| AC 28, Fortitude 23, Reflex 25, Will 26 | Perception+11 |
| Speed 6 | Low-light vision |
Standard Actions
(⚔) Rotting Staff (necrotic, weapon) ✦ At-Will
Attack: Melee 1 (one creature); +17 vs. Fortitude
Hit: 2d6 + 8 necrotic damage.
(➶) Bolt of Putrescence (implement, necrotic) ✦ At-Will
Attack: Ranged 20 (one creature); +19 vs. Reflex
Hit: 2d10 + 10 necrotic damage.
➶ Rain of Ruin (acid, implement) ✦ Recharge ⚄ ⚅
Attack: Ranged 10 (two or three creatures); +19 vs. Reflex
Hit: 2d10 + 5 acid damage.
✻ Consuming Shadows (implement, necrotic, zone) ✦ Encounter
Attack: Area burst 1 within 10 (enemies in the burst); +19 vs. Fortitude
Hit: 4d6 + 5 necrotic damage, and ongoing 5 necrotic damage (save ends).
Effect: The burst creates a zone that lasts until the end of the carrion lord's next turn. The zone blocks line of sight for the carrion lord's enemies.
Sustain Minor: The zone persists.
Minor Actions
Ghostly Escape ✦ Encounter
Effect: The carrion lord is insubstantial and phasing until the end of its next turn.
Skills Arcana +17, Bluff +17, Diplomacy +17, History +17
Str 12 (+8) Dex 14 (+9) Wis 19 (+11)
Con 21 (+12) Int 21 (+12) Cha 20 (+12)
Alignment evil Languages Common, Primordial
Equipment: staff implement .
Published in Monster Manual 3, page(s) 143, Dungeon Magazine 196.